Statements

Riotgames.png
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To create a company that continuously improves on an already released game instead of commencing development on a new one. To develop, publish, and support games made by players, for players.
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September 2006
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Majority acquired by Tencent
February 2011
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Fully acquired by Tencent
December 2015
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24 offices, 2500 staff
May 2018
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VALORANT released
2020
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